That's like saying free throw rating should be sorted by made free throws rather than free throw shooting percentage. That would make sense in the sense of open court lay-ups/vs open court dunks, but not every single player attempts the same number of dunks or even seeks out the opportunity to attempt the same number of dunks. Your ability to dunk/dunk rating shouldn't be directly tied to your tendencies of when/where you take your shots. Not specifically related to Edwards but feels like the number of times a player dunks should be more related to a dunk tendency than dunk rating regardless. Then 2K hired him, and I swear nothing has changed or improved in their rosters. He would make incredible rosters that provided great gameplay and great sim stats. Bedswardsroy was a roster creator on these forums for years. How long has 2k21 been out? How long since the draft? How many YEARS have the rosters been garbage with broken gameplay and broken sim stats? If they have 10 guys working on the roster, they should have every single player in the league edited to precision in less than 1 week. 10 guys on a 40 hour work week = 400 hours dedicated to the roster. If they have 15 guys doing this, that's 1 hour each. Even if they only have 3 guys doing this, that's 5 hours each. Lets say it takes 15 hours to do a draft class. Those time examples are all well and good, but I HIGHLY doubt the roster is researched, tabulated, sourced, and updated by one guy alone in a room. They work around the clock, it's just a substantial amount of data to crunch. It ain't like 2K is out here playing Minesweeper rather than updating rosters. Now factor in the financial costs (salaries) that would accrue from keeping up this way. One could spend a month editing and then be wildly out of date once games are being played. There are 500 players in the NBA at all times. That might not seem like a lot, but it definitely is. Lets say I spent 10 minutes of that typing up my post - it took about 30 minutes to effectively rate & grade a player and also update my roster & database. You can see from my post time stamps that I spent about 40 minutes working on ratings & badges for Edwards. They'd want a list of official Verticals so they can update them across the board, rather than having to rely on Google guesswork for each individual player. Most of 2K's editing is processed in bulk, rather than focusing on individuals. I think in general people underestimate how time consuming roster editing is. There's a difference between being "lazy" and "inefficient". A BAD roster editor (or group of editors) is still putting in hundreds (if not 1000+) of hours of work. It's not data sourced from a table.Īs far as 2K being lazy - there are a lot of people who throw that term around and it couldn't be further from the truth. That ESPN article w/ the Verts was written on November 15th (3 days before the draft, and took research to discover).
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